La guía definitiva para dragon age 2 companions



Merrill has sensitive nature and has been rejected by her clan. Treat her with kindness and be supportive to ensure a friendship.

When visiting a location, companions will start discussions with each other about the world and themselves.

She is a woman of multitudes, the beating heart of Hawke’s team, and a shining beacon for the idea of using what time you have in this life to do right by others.

Although Fenris remembers very little about himself, it is known that he was merienda a slave to a Tevinter magister, only to have lyrium burned into his flesh, henceforth stripping his memories and altering him in a way no one could have imagined.

The compression settings for textures were also altered, allowing for "higher visual quality per asset".[5] ZBrush was used for characters in Dragon Age II, and proved useful in creating head variations.[5] Every character head in Dragon Age II is based from a single mesh with a morph applied, which allowed the mesh to be "stretched and pulled" in different ways to create a unique character.[6]

“We wanted to give you the choice to really express yourself, and do that in a world full of adventure and danger. So whether you’re a Warrior, Rogue or a Mage, we Perro’t wait for you to gear up, gather your party, and set out for another thrilling adventure through Thedas this Halloween.”

For example, defeating the Qunari in Act 2 means that the first thing you see while heading to the docks in Act 3 is a brand new statue, and the compound where they were located being shut off completely. Fast forward from Act 1 to Act 2, and the refugee center helping Fereldan immigrants is no longer there, with many having either found a place of their own, returned to their country, or are so deep contact me in debt or indentured servitude because of Kirkwaller xenophobia, that staying to serve is the only way forward. 

Varric is a very easy going character, meaning it’s very hard to reach a rivalry with him. His easy nature also means you cannot lose him from your party. Varric will be there with you until the bitter end.

If you are trying to romance with him, you must never flirt with any other companion. If you do you will have blown your chances before you have begun.

If a companion wishes to speak with Hawke, they may approach the PC directly and ask them over or send a letter to Hawke's home. Gather your party[]

He later betrays Varric and Hawke, abandoning them to their fates in the Deep Roads while he escapes to the surface. He is later driven insane by the red lyrium idol he recovered from the Deep Roads.

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that accompany the player character, Hawke, in their journey through Thedas. Besides supporting Hawke, Companions presents contact me potential romance options and adds more personality and depth to your contact me playthroughs.

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